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Hitman 3 patch will add ray tracing and supersampling support



What simply occurred? Hitman 3 will quickly be much more visually interesting for choose PC gamers. IO Interactive lately introduced that real-time ray traced reflections and shadows are coming to the World of Assassination. The developer warns that ray tracing is taxing on {hardware} and suggests avid gamers alter graphics high quality in keeping with match their GPU’s capabilities for the very best expertise.

Patch 3.110 may also add assist for adaptive supersampling tech together with AMD FidelityFX Tremendous Decision 1.0 and Nvidia DLSS. Unsurprisingly, IO Interactive recommends enabling FSR or DLSS when utilizing ray tracing for improved efficiency.

Minimum hardware requirements for working the sport at 1080p with supersampling enabled and ray tracing reflection high quality set to medium embody a GeForce RTX 2060 Tremendous or Radeon RX 6600 XT, an Intel Core i5-10600K or AMD Ryzen 5 5600X and not less than 8GB of RAM.

For those who’re after 1440p high quality with supersampling activated and reflection high quality on excessive, IO requires not less than a GeForce RTX 3070 or Radeon RX 6900 XT, a Core i7-10700K or Ryzen 7 5800X and a minimal of 16GB of RAM.

With the brand new options, Hitman 3 will grow to be certainly one of simply a handful of games that’ll assist Intel’s XeSS, AMD FSR and Nvidia DLSS.

Patch 3.110 for Hitman 3 lands on Could 24. You will additionally need the most recent drivers to your respective Nvidia or AMD graphics card, which you’ll choose up from our downloads part.

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